I’ve always been a big fan of indie games. When I bought my Switch a few years ago, Celeste had only been out for a few months. Along with “Breath of the Wild,” it was the first game I bought on the Switch. I played for hours on exhausting levels, and it’s one of the first “difficult” games I really enjoyed.

I loved how easily the game manages to fit a moving and surprisingly deep story into a simple 2D platform game that wouldn’t be any worse without it. But Celeste is much better for it. Especially in the scene where you climb to the top, you support Madeline in ways you wouldn’t if you weren’t so invested in the story.

I’ve never really dealt with mental health and anxiety, and while I couldn’t directly identify with some of those experiences, I certainly sympathized with Madeleine. I don’t think it’s the only thing that gives the game that quality: Celeste is more than the sum of its parts, and for me, the atmosphere, the music, the rhythm of the game, the challenge, and the combination of all that make for a transcendent experience. Take for example the part where Madeleine falls at the bottom of the mountain after the ice temple. Although the Hall of Mirrors was stressful and scary, it wasn’t really that difficult. But the atmosphere made her feel anxious and dangerous. The reflection in the game may have been a little more difficult, but the calmness of the music and the overall experience was not only a pleasant change, but also served a more important narrative purpose.

Then Madeline came to her senses and learned to live with that part of herself rather than fight it or lose it.

Despite the challenges of this section, I never felt the pressure and anxiety that I experienced through the Temple of Mirrors, because that’s the problem: life will not be easy, even if you are at peace with yourself, but this sense of peace and calm can help you overcome challenges that are much more difficult than ever.

Were there parts of the game where you felt like they were doing something similar? Or other games that have that kind of interesting element?

Anyway, I’ll talk about these things on the podcast:

The next level of storytelling. You can watch it on Youtube or another podcast site.

PSA: I would love to include some of your thoughts in my next episodes and I will publish them here regularly. Leave a comment and I may quote you in my podcast (you’ll benefit from that, of course)!

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  • 325 hours of play later… I finally finished the game (spoiler).

This is by far the best experience I have ever had. My first breakthrough came in 2016 when my wife got pregnant and we had our first child (daughter), which made my connection with Geralt even more personal. I have never shed a tear playing another game. ….

  • Output and narrative game mechanics

It’s a little late to the party, but I recently beat Hazelight “A Way Out” with a friend and had a great time. I think it’s one of the most interesting cooperative experiences because the story is so closely tied to the game. The typical gameplay is honestly pretty simple. Most of the puzzles can be solved ….

  • Is the gameplay of The Witcher 1 worth it?

A few weeks ago I saw an offer to match Witcher 1 and 2, and after hearing such a good opinion of the game, I immediately accepted it. Honestly, I got really bored after 20-30 minutes of “fighting” in Witcher 1, and I couldn’t suppress the impulse to…

The post “The way Celeste plays with your emotions in the second half of the game is absolutely fantastic and is a great example of adding narrative weight to gameplay” for Game News.

Top 10 most anticipated video games of 2020

2020 will satisfy both classic and modern players. To be included in the list, a game must be confirmed for 2020, or there must be a good reason to expect its release this year. Upcoming games with a simple announcement and no significant release date are therefore not included in the list.

Top 15 new games of 2020 [FIRST HALF].

By 2020, there will be a lot of… In the world of video games. Here are fifteen games we’re looking forward to in the first half of 2020.

 

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