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Advanced Daily Adjusters
- Sunny plan: Sun damage increases slightly for all sources.
- A heavyweight: Power weapons do more damage and have more ammunition.
- Founded: The damage in the air is significantly increased.
- Legendary lost sector (PL 1250) : Bunker E15, Europe, arms dumping
- Lost main sector (PL 1280) : The Hidden Void, Europe, The Foot Falls….
- The altars of the weapon of sorrow: Renegade (sniper rifle)
- Hurry up! Temporarily increases the speed of weapon preparation and aim down after a sprint.
- Energy Converter : If you are charged with a light grenade, you gain super energy by consuming all charged light batteries. The more batteries you have, the more energy you get, up to a maximum of 50% of your super energy.
- Upgrade module (1-for-1 upgrade core and 10 legendary shards, 25 ether spirals and 5000 sparkles)
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 baryon branches and 5000 mica)
- Prism amplifier (1 for 10 cores and 25 helium strands and 10000 flashes)
- Prism reinforcement (1 to 10 core reinforcement and 25 ice creatures and 10000 mica)
- Ascendant Shard (1 for 10 enhanced prisms and 100 simulation seeds and 50,000 shimmers)
Replacement of gear material
- Acquisition of expansion prisms (1 for 400 legendary shards)
- Buy enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for a matrix of 20 micro phases)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Buy an ether coil (5 for 5000 mica)
- buy baryon branches (5 for 5000 glitter)
- Buy helium threads (5 for 1 legendary shard)
Acknowledgement of receipt
Crow, the spider shooter…
|Game hunting: Fallen or gone||Repeated bonuses for certain hive fighters or fallen fighters.||1 (random target)||XP|
|Profit in primary ammunition||Defeat fighters and guards with weapons that use primary ammunition. Winning Guardians offer the most effective advancement.||30 primary combat weapons||XP|
|The advantages of the Trace rifle||Defeat the fighters and the guards with repeating rifles. Winning Guardians offer the most effective advancement.||15 Tracer gun||XP|
|Winning with an empty gun||Defeat the fighters and guards with Void’s weapon. Winning Guardians offer the most effective advancement.||30 Empty weapons||XP|
|Winter finisher||Beating fighters with finishers.||5 finishers||XP|
Fallout commander, Vanguard.
|Vanguardian||Defeat your enemies with every stroke.||50 fighters||XP & 5 advanced tactical tokens|
|Rocket to Prosperity||Defeat the enemy with blows from each thrower.||10 Rocket Launcher||XP & 5 advanced tactical tokens|
|Show them the light.||Defeat your enemies with your Super on Strike.||5 Super||XP & 5 advanced tactical tokens|
|Into the abyss||Let the vacuum go off during the strike.||25 The vacuum||XP & 5 Vanguard Tactician Token|
Jesus Christ, the Crucible.
|Training areas||Complete matches in each Crucible game list.||2 Crucible Games||XP and 5 demolition tokens and 15 value points|
|Lightboarder||Defeat an opponent with any skill.||3 Capacity||XP and 5 demolition tokens and 15 value points|
|Round the table||Defeat your opponents in hand-to-hand combat.||1 melody||XP and 5 demolition tokens and 15 value points|
|Total control||In Control, complete sets.||1 Crucible Games||XP and 5 demolition tokens and 15 value points|
|Block||Send a small, medium and large blocker to Gambit.||1 small and 1 medium locking mechanism and 1 large locking mechanism||XP & 30 dishonorable rating points|
|Big game hunter||Destroy a high value target in The Gambit.||1 Objectives||XP & 30 dishonorable rating points|
|Don’t peek.||Use the skills of The Void to defeat your enemies in The Gambit. Defeated guards are worth extra points.||15 Possibility to leave blanks||XP & 30 dishonorable rating points|
|Messenger, for as long as it takes.||Victory over primitive emissaries in gambit games.||2 envoys||XP & 30 dishonorable rating points|
|Insert||Favoring Europe.||25 The Fallen||XP|
|Increased accuracy||Defeat Vex on Europe with precise finishing blows.||20 Vex||XP|
|Quick drawing||Defeat the warriors with precise final blows in the Lost Sectors of Europe with the Hand Cannon.||25 Hand Cannon||XP|
|Heroic act||Complete the public event in the Heroic Abyss of Asterion.||1 Heroic public events||XP|
|Automatic rifle calibration||Calibrate automatic rifles against any target. Earn bonus progression with accurate final kicks and against the Sentinel’s opponents.||100 Automatic rifle||XP & 2 mod. Parts and essential improvement|
|Special grenade calibration||Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective progression.||100 grenade launchers||XP & 2 mod. Parts and essential improvement|
|Calibrating the launcher||Calibrating missile launchers against any target. Earn progression bonuses against enemy guards and for additional targets that you defeat with each shot.||100 Carrier vehicle||XP & 2 mod. Parts and essential improvement|
|White calibration||Calibrate the Void Weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies.||100 empty weapons||XP & 2 mod. Parts and essential improvement|
Eris Morne, Luna.
|Moon cheese||Coffins on the moon.||5 crates||XP and 5 strands of helium|
|Double pattern||Quickly defeat the fighters in groups of 2 or more with the hand cannon.||15 Quickly collapsed||XP and 5 strands of helium|
|Arms runner||Quickly defeat the fighters in groups of 2 or more with a machine gun.||15 Quickly collapsed||XP and 5 strands of helium|
|Final closure||Use the finishers to defeat Vex on the moon.||7 finishers||XP and 5 strands of helium|
Magic desk, moon.
|A safety blanket||Defeat fighters with grenades in Nightmare Hunters.||10 Grenada||XP & 1 fantastic piece|
|The arch in the night||Release nightmares with the skills of the Bow.||25 Arc capacity||XP & 1 fantastic piece|
|The dark community||Find the lost area Partizip K1 and chase the nightmare there.||3 Nightmares||XP & 1 fantastic piece|
|The dead zone of dreams||Overcoming nightmares in the lost sectors of the European death zone.||8 Nightmares||XP & 1 fantastic piece|
Spider, confused bank
|A skinny herd||Defeat your enemies on the Coast of Entanglement.||50 enemies defeated||XP & 5 Ether Spiral|
|The great equalizer||The defeat of the Fallen at the moment of the landing of the Thieves.||35 Broken Favors||XP & 5 Ether Spiral|
|Sniper||25 accurate shots at Tangled Shore.||25 precision assassinations||XP & 5 Ether Spiral|
|Lost on the wire||Explore the Lost Sector AWO-43 shipyard at Jetsam Saturn on the Twisted Coast.||1||XP & 5 Ether Spiral|
Devrim K, EDZ.
|Big guns.||Get the multi-kill weapon from the ZED.||3 murders with the use of a violent weapon||XP & 10 Twilight flashes|
|Lost Territory||Acquire cache codes in lost areas of the FTA.||2 cash register codes bought||XP & 10 Twilight flashes|
|Trashman Saltworks||Load the boxes into the EDZ.||5 looted crates||XP & 10 Twilight flashes|
Sho Han, Cosmodrome.
|Crowd Control||Beat the fighters all over the cosmodrome.||50 fighters||XP and Spinmetal blades|
|Targeted practice||Defeat the fighters in the spaceport with precise damage.||20 Accuracy||XP and Spinmetal blades|
|Bread and butter||Defeat the fighters on the spaceport with a kinetic weapon.||20 kinetic weapons||XP and Spinmetal blades|
|Works remotely||Full patrol of the spaceport.||1 Patrols||XP and Spinmetal blades|
Of course, Ness.
|war machine||Delivering the weapon of strength to Nesses by killing a few people.||3 Destruction of energy||XP & 10 Micro-phase matrix|
|cabal or nothing||Defeat the Cabal on Nessus.||30 Kabal is defeated||XP & 10 Microphase matrix|
|A bullet in the heart||Kill the sniper on Nessus.||15 snipers killed||XP & 10 Micro-phase matrix|
Unfortunately, Petra’s daily rewards cannot be obtained through the API. Feel free to share them in the comments!
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