Swords of Legends Online, First Impressions after 1 week in CN

Short version: Although this MMORPG seems fairly generic at first glance, I enjoyed it and was impressed with the variety of things it can do well. And since his checkout model on the CN server seems to fit into the Western No P2W culture, I’m looking forward to this release.

Expanded version:

For

  • The combat is good and doable, there are combat actions (hybrid system with targeting options) and target marking options, it’s generally very fluid.
  • Interesting classes, I was very impressed with the uniqueness of some of them, especially the berserker and the loli fox class (which won’t be available in the first version of Gameforge)
  • Good dungeons, The dungeons I have tried so far with a group of 10 people were fun and challenging. I can’t say anything about the raids, as I’ve only tried one yet, but from what I’ve been told, CN players can take 5-10 hours to learn and complete new raids they’ve never done before.
  • This is a game that values your time, no RNG upgrades, end game dungeon materials/currency used to make/upgrade gear.
  • No P2W items in the cash shop, I couldn’t find any P2W items in the cash shop, the CN players also said there were no P2W items, so I’ll take their word for it.
  • Transmog system
  • Lots of cosmetics, from wings to flying mounts to body, extra options for face and body (eyes, hair, etc), outfits (many of them have special VFX), camouflage for weapons (one of the last VFX changes for some skills), teleportation animations (for example when you teleport to another area of the map).

Message: In the CN version, prices range from 10 to 60 euros, depending on the cosmetics.

  • I’ve only tried a few 1v1 duels, it’s generic but effective enough that I don’t mind. The game has its own PvP equipment system and ranking system, with rewards at the end of the season.
  • Good social menus, as well as great UI options, from chat windows, DPS counters, threat counters and more.

Cons

  • Optimization, FPS drops depending on the concentrated number of mobs, players (you can mitigate this a bit by hiding other players) and map size.

Message: The game is planning to upgrade to Unreal Engine 4 below, so perhaps optimization can improve in the future.

Swords of Legends Online, First Impressions after 1 week in CN

One more thing.

  • Xianxia is the theme responsible for this Asian look, some will like it, some will not.

Source: Original link

  • Some reactions from CN to Bjergsen’s dismissal.

I saw that a buddy of mine wants to see reactions from other regions about Bjergsen, so I’ll try to translate some hupu here. I’m not very good at English, so I’ll do my best. I hope you enjoy it! Post 1? 90A3么,5269下的4个眼怎么办? What about the other 4 stations? 了。或许TSM以后也会玩梗 了。

  • Chinese Reaction Week 2 Day 1

SN vs TL https://bbs.hupu.com/38439932.html Title: Why Jace? – They don’t think TL is a worthy opponent. If they lose, they’re just arrogant for no other reason. If they win, the players are just too good. – Arrogant, pretentious – Because we’re arrogant, we want to teach MCX how to play the Jays….. plays

  • CN’s reaction to the World Cup final

I saw that someone wanted to see CN’s reaction after the final, so I’ll try to translate a few with hupu and bilibili without picking them up. English is my second language, I’ll do my best. I hope you enjoy it! Top 5 most popular voices Comments by Bilibili https://preview.redd.it/b8i8s1omzlw51.png?width=524&format=png&auto=webp&s=6472a7bba8f1bb93a1e35048cc341fbe3ebf5b74 …

Release of Swords of Legends online, first impressions after 1 week in NC for Game News.

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