Table of Contents
Content of the article
Advanced Daily Adjusters
- Sunny plan: Sun damage increases slightly for all sources.
- A heavyweight: Power weapons do more damage and have more ammunition.
- Founded: The damage in the air is significantly increased.
Error
- Legendary lost sector (PL 1250) : Bunker E15, Europe, arms dumping
- Lost main sector (PL 1280) : The Hidden Void, Europe, The Foot Falls….
- The altars of the weapon of sorrow: Renegade (sniper rifle)
Weapons inventory
- Hurry up! Temporarily increases the speed of weapon preparation and aim down after a sprint.
- Energy Converter : If you are charged with a light grenade, you gain super energy by consuming all charged light batteries. The more batteries you have, the more energy you get, up to a maximum of 50% of your super energy.
- Upgrade module (1-for-1 upgrade core and 10 legendary shards, 25 ether spirals and 5000 sparkles)
- Upgrade module (core upgrade 1 for 1 and 10 legendary shards, 25 baryon branches and 5000 mica)
- Prism amplifier (1 for 10 cores and 25 helium strands and 10000 flashes)
- Prism reinforcement (1 to 10 core reinforcement and 25 ice creatures and 10000 mica)
- Ascendant Shard (1 for 10 enhanced prisms and 100 simulation seeds and 50,000 shimmers)
Replacement of gear material
- Acquisition of expansion prisms (1 for 400 legendary shards)
- Buy enhancement roots (1 for 30 legendary shards)
- Buy mica (10000 for a matrix of 20 micro phases)
- Buy the Twilight Glow (Legendary Glow 5 for 1)
- Buy an ether coil (5 for 5000 mica)
- buy baryon branches (5 for 5000 glitter)
- Buy helium threads (5 for 1 legendary shard)
Acknowledgement of receipt
Crow, the spider shooter…
Name | Description | Condition | Price |
---|---|---|---|
Game hunting: Fallen or gone | Repeated bonuses for certain hive fighters or fallen fighters. | 1 (random target) | XP |
Profit in primary ammunition | Defeat fighters and guards with weapons that use primary ammunition. Winning Guardians offer the most effective advancement. | 30 primary combat weapons | XP |
The advantages of the Trace rifle | Defeat the fighters and the guards with repeating rifles. Winning Guardians offer the most effective advancement. | 15 Tracer gun | XP |
Winning with an empty gun | Defeat the fighters and guards with Void’s weapon. Winning Guardians offer the most effective advancement. | 30 Empty weapons | XP |
Winter finisher | Beating fighters with finishers. | 5 finishers | XP |
Fallout commander, Vanguard.
Name | Description | Condition | Price |
---|---|---|---|
Vanguardian | Defeat your enemies with every stroke. | 50 fighters | XP & 5 advanced tactical tokens |
Rocket to Prosperity | Defeat the enemy with blows from each thrower. | 10 Rocket Launcher | XP & 5 advanced tactical tokens |
Show them the light. | Defeat your enemies with your Super on Strike. | 5 Super | XP & 5 advanced tactical tokens |
Into the abyss | Let the vacuum go off during the strike. | 25 The vacuum | XP & 5 Vanguard Tactician Token |
Jesus Christ, the Crucible.
Name | Description | Condition | Price |
---|---|---|---|
Training areas | Complete matches in each Crucible game list. | 2 Crucible Games | XP and 5 demolition tokens and 15 value points |
Lightboarder | Defeat an opponent with any skill. | 3 Capacity | XP and 5 demolition tokens and 15 value points |
Round the table | Defeat your opponents in hand-to-hand combat. | 1 melody | XP and 5 demolition tokens and 15 value points |
Total control | In Control, complete sets. | 1 Crucible Games | XP and 5 demolition tokens and 15 value points |
Tramp, Gambit.
Name | Description | Condition | Price |
---|---|---|---|
Block | Send a small, medium and large blocker to Gambit. | 1 small and 1 medium locking mechanism and 1 large locking mechanism | XP & 30 dishonorable rating points |
Big game hunter | Destroy a high value target in The Gambit. | 1 Objectives | XP & 30 dishonorable rating points |
Don’t peek. | Use the skills of The Void to defeat your enemies in The Gambit. Defeated guards are worth extra points. | 15 Possibility to leave blanks | XP & 30 dishonorable rating points |
Messenger, for as long as it takes. | Victory over primitive emissaries in gambit games. | 2 envoys | XP & 30 dishonorable rating points |
Varyky, Europe
Name | Description | Condition | Price |
---|---|---|---|
Insert | Favoring Europe. | 25 The Fallen | XP |
Increased accuracy | Defeat Vex on Europe with precise finishing blows. | 20 Vex | XP |
Quick drawing | Defeat the warriors with precise final blows in the Lost Sectors of Europe with the Hand Cannon. | 25 Hand Cannon | XP |
Heroic act | Complete the public event in the Heroic Abyss of Asterion. | 1 Heroic public events | XP |
Banshee-44, gunsmith.
Name | Description | Condition | Price |
---|---|---|---|
Automatic rifle calibration | Calibrate automatic rifles against any target. Earn bonus progression with accurate final kicks and against the Sentinel’s opponents. | 100 Automatic rifle | XP & 2 mod. Parts and essential improvement |
Special grenade calibration | Calibrate grenade launchers with special ammo against each target. Enemy guards and quickly defeated targets are the most effective progression. | 100 grenade launchers | XP & 2 mod. Parts and essential improvement |
Calibrating the launcher | Calibrating missile launchers against any target. Earn progression bonuses against enemy guards and for additional targets that you defeat with each shot. | 100 Carrier vehicle | XP & 2 mod. Parts and essential improvement |
White calibration | Calibrate the Void Weapon against each target. Earn progression bonuses with Power Weapons and against Guardians enemies. | 100 empty weapons | XP & 2 mod. Parts and essential improvement |
Eris Morne, Luna.
Name | Description | Condition | Price |
---|---|---|---|
Moon cheese | Coffins on the moon. | 5 crates | XP and 5 strands of helium |
Double pattern | Quickly defeat the fighters in groups of 2 or more with the hand cannon. | 15 Quickly collapsed | XP and 5 strands of helium |
Arms runner | Quickly defeat the fighters in groups of 2 or more with a machine gun. | 15 Quickly collapsed | XP and 5 strands of helium |
Final closure | Use the finishers to defeat Vex on the moon. | 7 finishers | XP and 5 strands of helium |
Magic desk, moon.
Name | Description | Condition | Price |
---|---|---|---|
A safety blanket | Defeat fighters with grenades in Nightmare Hunters. | 10 Grenada | XP & 1 fantastic piece |
The arch in the night | Release nightmares with the skills of the Bow. | 25 Arc capacity | XP & 1 fantastic piece |
The dark community | Find the lost area Partizip K1 and chase the nightmare there. | 3 Nightmares | XP & 1 fantastic piece |
The dead zone of dreams | Overcoming nightmares in the lost sectors of the European death zone. | 8 Nightmares | XP & 1 fantastic piece |
Spider, confused bank
Name | Description | Condition | Price |
---|---|---|---|
A skinny herd | Defeat your enemies on the Coast of Entanglement. | 50 enemies defeated | XP & 5 Ether Spiral |
The great equalizer | The defeat of the Fallen at the moment of the landing of the Thieves. | 35 Broken Favors | XP & 5 Ether Spiral |
Sniper | 25 accurate shots at Tangled Shore. | 25 precision assassinations | XP & 5 Ether Spiral |
Lost on the wire | Explore the Lost Sector AWO-43 shipyard at Jetsam Saturn on the Twisted Coast. | 1 | XP & 5 Ether Spiral |
Devrim K, EDZ.
Name | Description | Condition | Price |
---|---|---|---|
Big guns. | Get the multi-kill weapon from the ZED. | 3 murders with the use of a violent weapon | XP & 10 Twilight flashes |
Lost Territory | Acquire cache codes in lost areas of the FTA. | 2 cash register codes bought | XP & 10 Twilight flashes |
Trashman Saltworks | Load the boxes into the EDZ. | 5 looted crates | XP & 10 Twilight flashes |
Sho Han, Cosmodrome.
Name | Description | Condition | Price |
---|---|---|---|
Crowd Control | Beat the fighters all over the cosmodrome. | 50 fighters | XP and Spinmetal blades |
Targeted practice | Defeat the fighters in the spaceport with precise damage. | 20 Accuracy | XP and Spinmetal blades |
Bread and butter | Defeat the fighters on the spaceport with a kinetic weapon. | 20 kinetic weapons | XP and Spinmetal blades |
Works remotely | Full patrol of the spaceport. | 1 Patrols | XP and Spinmetal blades |
Of course, Ness.
Name | Description | Condition | Price |
---|---|---|---|
war machine | Delivering the weapon of strength to Nesses by killing a few people. | 3 Destruction of energy | XP & 10 Micro-phase matrix |
cabal or nothing | Defeat the Cabal on Nessus. | 30 Kabal is defeated | XP & 10 Microphase matrix |
A bullet in the heart | Kill the sniper on Nessus. | 15 snipers killed | XP & 10 Micro-phase matrix |
Unfortunately, Petra’s daily rewards cannot be obtained through the API. Feel free to share them in the comments!
Source : Original link
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Vanguard modifiers affect strikes, menagerie, heroic missions, and Void Loop adventures on a daily basis: Vacuum damage increases slightly regardless of the source. Founded: The damage in the air is significantly increased. Fighter: Melee skills do more damage and recharge much faster. Daily pressure changes affect all three levels of the solar circuit: Sun damage is slightly greater from all sources….
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Vanguard Daily Modifiers Solar Monkey: Sun damage increases slightly for all sources. Grenadier: Grenades do more damage and reload much faster. Eclipse: Enemy melee attacks are much stronger, and radar is disabled. Legendary lost sector (PL 1250) : Bunker E15, Europe, restores the Lost Chest Master (PL 1280) sector: The Hidden Void, Europe, drops its weapons….
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