Table of Contents
The daily reset thread was a subreddit to post screenshots of the daily reset. At first it was intended to be a temporary measure, which was later made permanent. However it was decided that the daily reset should be a permanent feature, and so the thread will remain open, and a link to the thread will be added to the daily reset thread’s page.
As the title suggests, this thread will serve as a place to post your daily reset. This thread is not a thread for questions to be asked or answers to be given. This thread is for the purpose of giving a place where people can post their progress and their daily reset.
It’s been a while since we posted here. I’m pretty sure I was a little drunk when I posted on my twitter about a ‘daily reset’ post. It’s been more than two years since I started daily reset posts. Here is my first daily reset post for ‘D2’. Sign up for a free account on undergrowth.com and we’ll have a daily reset for everyone to use. We’ll also have some new features to help you get started.. Read more about destiny 2 weekly reset time and let us know what you think.
The article’s substance
Vanguard Modifiers of the Day
- Singe of the Void: Damage to the Void increases somewhat from all sources.
- Heavyweight: Power weapons do greater damage and have more ammunition.
- Enemies have greater health and aren’t affected by harm.
Override Modifiers on a Daily Basis
- Martyr: Units that explode have greater health.
- Acolytes create fire pools that inflict damage over time when defeated.
- Concealed Void, Europa, drops Chest in the legendary Lost Sector (PL 1300).
- Champions: Barrier Servitor & Overload Captain, Shields: Arc, Void & Solar
- K1 Revelation, Moon (PL 1330): Master Lost Sector drops Arms
- Champions: Barrier Knight & Unstoppable Ogre, Shields: Arc
- Weapon: Blasphemer Altars of Sorrow (Shotgun)
Guns, Mods & Mats
Available Mods & Armor Materials:
- Unflinching Bow Aim @ Ada-1: Reduces flinching while aiming Bows in the face of incoming fire.
- Ada-1’s Burning Cells: Destroying a Warmind Cell fires a blast of solar energy at opponents, causing them to burn for a few seconds.
- Radar Tuner @ Banshee-44: When you quit aiming down sights, radar returns instantly.
- After running, Sprint Grip @ Banshee-44 temporarily improves the weapon’s ready speed and aim down sight speed.
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Dusklight Shard & 5000 Glimmer)
- Upgrade Module (1 for 1 Enhancement Core & 10 Legendary Shards & 25 Glacial Starwort & 5000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Helium Filaments & 10000 Glimmer)
- Enhancement Prism (1 for 10 Enhancement Core & 25 Spinmetal Leaves & 10000 Glimmer)
- Ascendant Shard (1 for 10 Enhancement Prism & 100 Dusklight Shard & 50000 Glimmer)
Offerings from the Gunsmith
|Name||Type||Column 1||Column 2||Column 3||Column 4|
|Astonishing Luck||Launcher for Heavy Grenades||Smart Drift Control / Hard Launch||Mini Frags / Proximity Grenades||Sights in a Flash||Assassin with a Plan|
|Toil and Suffering||Shotgun (primary)||Full Choke / Smoothbore||Light Mag / Accurate Rounds||Detector of Threats||Holster with Automatic Loading|
|Perdition’s End||Rifle with Energy Pulse||Ocular SRO-37 / Post SLO-10||Extended Mag / Tactical Mag||When You’re Under Pressure||Sights in a Flash|
|Lonesome||Main Assault Weapon||Hammer-Forged Rifling / Chambered Compensator||High-Caliber Rounds / Extended Mag||Triggering System with Full Auto Mode||Kill Clip|
|Interdict Memory||Launcher for Heavy Grenades||Smart Drift Control / Confined Launch||Enhanced Drum / Alloy Casing||Cartridge for Clowns||Unrelenting|
|Corrector of the Pleiades||Scout Rifle for Energy||Smallbore Brake / Arrowhead Brake||Armor-Piercing Rounds / Alloy Magazine||Field Preparation||Arsenal’s Compassionate|
Material Exchange for Spiders
- Enhancement Prisms are available for purchase (1 for 400 Legendary Shards)
- Enhancement Cores may be purchased (1 for 30 Legendary Shards)
- Glimmer is available for purchase (10000 for 20 Helium Filaments)
- Datalattice may be purchased (5 for 1 Legendary Shards)
- Baryon Boughs are available for purchase (5 for 1 Legendary Shards)
- Helium Filaments are available for purchase (5 for 5000 Glimmer)
- Spinmetal Leaves are available for purchase (5 for 1 Legendary Shards)
Osiris Trials Promoter, Saint-14
|Card with Punches||In the Trials of Osiris, defeat your opponents.||25 opponents have been vanquished.||XP & 15 Valor Rank Progress & 2 Trials Token|
|Brigade of Automobile Firefighters||In Trials of Osiris, beat opponents with Auto Rifle finishing blows as a fireteam.||20 Rifle Automatic||XP & 15 Valor Rank Progress & 2 Trials Token|
|Katake’s Punishment||In Trials of Osiris, beat opponents with Fusion Rifle finishing blows as a fireteam.||Fusion Rifle (15)||XP & 15 Valor Rank Progress & 2 Trials Token|
|Charges that are connected||In Trials of Osiris, beat opponents with Arc weapon final blows as a fireteam.||Weapon with 20 arcs||XP & 15 Valor Rank Progress & 2 Trials Token|
House of Light, Splicer Servitor
|Slice by Splicer||Swords are used to defeat targets. Override fighters and Guardians who have been vanquished are valued more.||10 Sword||XP|
|Will of the Splicer||Supers may be used to defeat targets. Override fighters and Guardians who have been vanquished are valued more.||15 Super||XP|
|Deletion in Large Numbers||Defeat opponents quickly in Override.||Five combatants were quickly defeated.||XP|
|Hobgoblins should be renamed.||Vex Hobgoblins must be defeated. Those in Override have a higher value.||Vex Hobgoblins (Vex Hobgoblins) (Vex Hobgoblin||XP|
Vanguard Commander Zavala
|One bullet, one death||Destroy opponents with pinpoint accuracy.||25 Accuracy||XP & 5 Vanguard Tactician Token|
|Weaponry of Elegance||With any Sword, defeat foes in strikes.||10 Sword||XP & 5 Vanguard Tactician Token|
|Bring the Light to Them||In a single stroke, defeat opponents with your Super.||5 Super||XP & 5 Vanguard Tactician Token|
|The Storm Within||Obtain Arc kills with a single attack.||25 Arc||XP & 5 Vanguard Tactician Token|
Crucible, Lord Shaxx
|Shine Brightly||Make your Super come to life.||2 Supers||XP & 15 Valor Rank Progress|
|Lightbearer||Use any ability to defeat your opponents.||3 Ability||XP & 15 Valor Rank Progress|
|Concerning the Mark||Final strikes that are precise are used to defeat opponents.||3 Accuracy||XP & 15 Valor Rank Progress|
|Complete Command||Complete the matches in Control.||1 match in the Crucible||XP & 15 Valor Rank Progress|
Gambit, The Drifter
|Okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay, okay||Completing a Gambit match is a must.||1 hazard matches||XP & 30 Infamy Rank Progress|
|Hunter of Big Game||In Gambit, eliminate a high-value target.||1 Targets||XP & 30 Infamy Rank Progress|
|Set them up in a row.||In Gambit, defeat opposing Guardians as a fireteam.||5 defenders||XP & 30 Infamy Rank Progress|
|In case it retaliates||In Gambit, use Void powers to destroy opponents. Extra points are awarded to Guardians who have been defeated.||15 Ability of the Void||XP & 30 Infamy Rank Progress|
|The Gravity of Europa||With Void damage, defeat the Fallen on Europa.||20 Fallen||XP|
|Exasperating Accuracy||Defeat Vex with precise last strikes on Europa.||20 Vex||XP|
|Located near the Mark||In Europa Lost Sectors, beat opponents at close range with a shotgun.||Shotgun: 25||XP|
|European Responsibility||Combatants must be defeated in Cadmus Ridge.||Fifty combatants||XP|
|Calibration of Submachine Guns||Submachine guns should be calibrated against any target. With accuracy and against opposing Guardians, get extra advancement.||Submachine Gun No. 100||XP & 2 Mod Components & Enhancement Core|
|Calibration of Shotguns||Shotguns should be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||Shotgun (100)||XP & 2 Mod Components & Enhancement Core|
|Calibration of Sword||Swords may be calibrated against any target. The most efficient advancement is made against opposing Guardians and quickly defeated targets.||100 Sword||XP & 2 Mod Components & Enhancement Core|
|Calibration of the Arc||Arc weapons should be calibrated against any target. Using Power weapons and fighting against enemy Guardians will earn you extra advancement.||Weapon with 100 Arcs||XP & 2 Mod Components & Enhancement Core|
Moon, Eris Morn
|My Dear Ghost, filamentary||Collect Helium Filaments from the Moon’s resource nodes.||5 Resources||XP & 5 Helium Filaments|
|Runner with a Gun||Rapidly defeat opponents in groups of two or more with a Submachine Gun.||15 Defeated quickly||XP & 5 Helium Filaments|
|Disintegration of the Spray Pattern||Rapidly defeat opponents in groups of two or more using a Fusion Rifle.||15 Defeated quickly||XP & 5 Helium Filaments|
|There is no safe haven.||On the Moon, defeat Hive at Sorrow’s Harbor.||25 Hive||XP & 5 Helium Filaments|
Moon’s Enchantment Lectern
|Pyrophantasmic||Solar damage is used to defeat enemies in Nightmare Hunts.||20 Solar||XP & 1 Phantasmal Fragment|
|Orbweaver||In Nightmare Hunts, you may create Orbs of Power.||ten power orbs||XP & 1 Phantasmal Fragment|
|Dark Communion is a band from the United Kingdom.||Dispel the Nightmare inside the Lost Sector K1 Communion.||Three Nightmares||XP & 1 Phantasmal Fragment|
|The Centaur’s Curse||On Nessus, defeat Nightmares in Lost Sectors.||Eight Nightmares||XP & 1 Phantasmal Fragment|
Tangled Shore, Spider
|Sharpshooter||On the Tangled Shore, get 25 precise final blows.||25 kills with pinpoint accuracy||XP & 5 Etheric Spiral|
|Scavenging on the Beach||On the Tangled Shore, gather Etheric Spirals.||5 resources have been collected||XP & 5 Etheric Spiral|
|Drop from Orbit||While on the Tangled Shore, create Orbs of Power.||10 Orbs have been produced.||XP & 5 Etheric Spiral|
|Getting Lost in the Gulch||On the Tangled Shore, visit the Lost Sector Trapper’s Cave near Four-Horn Gulch.||1||XP & 5 Etheric Spiral|
EDZ Devrim Kay
|Live Zone in Europe||Defeat your opponents in the EDZ.||50 foes have been vanquished.||XP & 10 Dusklight Shard|
|The Big Shots||In the EDZ, get power weapon multikills.||3 kills with a powerful weapon||XP & 10 Dusklight Shard|
|Defense on the Front Line||In the EDZ, defeat Cabal.||30 Cabal assassinations||XP & 10 Dusklight Shard|
Cosmodrome, Shaw Han
|Practice on a specific goal||Using precise damage, defeat fighters inside the Cosmodrome.||20 Accuracy||XP & Spinmetal Leaves|
|Showstopper||Use your Super to defeat opponents in the Cosmodrome.||3 Super||XP & Spinmetal Leaves|
|Butter and Bread||Use any Kinetic weapon to defeat opponents in the Cosmodrome.||kinetic weapon 20||XP & Spinmetal Leaves|
|Thrilling Moments||The Cosmodrome hosts a variety of public activities. The greatest progress is made by heroic public occurrences.||6 public gatherings||XP & Spinmetal Leaves|
|Unrest in the Public Square||The Cosmodrome hosts a variety of public activities. The most efficient development is achieved via heroic public events.||3 public gatherings||XP & Glimmer|
|The Entire Spectrum||Arc, Void, and Solar damage are effective against fighters on the Cosmodrome.||25 Arc & 25 Void & 25 Solar||XP & Glimmer|
Nessus is a failsafe system.
|smashed to smithereens||On Nessus, get grenade kills.||20 people have been killed by grenades.||XP & 10 Microphasic Datalattice|
|Cabal or nothing||On Nessus, defeat the Cabal.||30 Cabal members were defeated.||XP & 10 Microphasic Datalattice|
|Exploration through the eyes of others||On Nessus, find cache codes in Lost Sectors.||2 Cache codes were obtained||XP & 10 Microphasic Datalattice|
Unfortunately, the API does not allow you to get Petra’s daily bounty. Please feel free to post them in the comments section!
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[D2] [2021-01-26] [D2] [D2] [D2] [D2] [D2] [D2] [
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Grenadier: Grenade abilities do much more damage and recharge much more quickly. Grounded: The amount of damage you suffer when in the air is significantly increased. Veles Labyrinth, Cosmodrome, and Drops in the Legendary Lost Sector (PL 1250) Exodus Garden 2A, Cosmodrome, drops Helmet Master Lost Sector (PL 1280). Altars for the chest…
[D2] [2021-04-26] [D2] [D2] [D2] [D2] [D2] [D2] [D
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Grounded: The amount of damage you suffer when in the air is significantly increased. Battleground Modifiers on a Daily Basis Solar Singe: Solar damage from all sources rises somewhat. Melee skills do greater damage and recharge considerably quicker as a brawler. Misc…
[2021-05-26] Daily Reset Thread [D2]
Vanguard Modifiers of the Day Solar Singe: Solar damage from all sources rises somewhat. Heavyweight: Power weapons do greater damage and have more ammunition. Enemy melee strikes are considerably more strong, and radar is disabled during the blackout. Override Modifiers on a Daily Basis Air Superiority: Flying units do more damage than ground troops. Incoming Void and environmental harm… Memory of a Lonely Outpost
For the game Destiny 2, post “[D2] Daily Reset Thread [2021-07-26]”
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It’s been three days since the last reset thread has been written. There’s a lot to talk about. I’m not going to talk about anything concrete in this thread. This thread is made for general ideas, things that need to be said and things that need to be done.. Read more about d2 corrupted keys and let us know what you think.
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